Particle simulation benchmark

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The Source Particle Benchmark is a special build of the Source Engine made for testing the performance of some of it's new and old features. These features include dynamic shadows and new particle system effects.

This build contains three folders:

  • map compilation benchmark - showcase of a map's lighting compilation speed using the new VRAD compiler.
  • particle simulation benchmark - special build of the game containing only one demonstration map, where you can see some new effects in action. You also can find some files related to the older Episode Two versions.
  • presentation slides - here you can find presentation slides with the description of the new Source Engine features.

Installation:
We added a small fix to this archive, allowing you to actually be able to run it. Just run particle_benchmark.bat, that can be found in the particle simulation benchmark/game/ folder after you will unpack the archive.

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Date: 25 July 2017
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