


                           + + + The Church + + + 

Made by:
unsane
hellmaster@nonpronoia.net
http://nonpronoia.net

 This map was made for HL2World's mapcontest. Its a beta, meaning I still regard this 
as unfinished. 

Storyline: As far as there is any: The combine has taken over the old church. You'll 
need to clear them out and ring the bell to let the resistance know the coast is clear.

Hint: Get the shotgun BEFORE entering the church.

Another hint: There are no healthpacks, so watch your back.

                                   + + +

Some information:

You ought to know where to put the resource files/folders, anyway here goes:

The bsp into /maps
The contents of materials.rar into /materials
----||--------- materials_models.rar into /materials/models
----||--------- models.rar into models



Custom models: Er... 2½.
Custom textures: Loads...

Build time: around 3 weeks... (until now)...
Compile time: (only fast vis/normal rad) ca. 42 minutes
              Expect a fully compiled version...er...later...
Machine: AMD XP 2800+ Barton
         Asus A7N8X Deluxe mobo
         1 gig of RAM
         Sapphire Radeon 9700

Map should run fine with specs like these; expect some lag around the 'campfire'...

                                   + + + 

Credits:

Thanks to Desdemona (http://www.amazonsims.net) for her awesome celtic cross model and texture.
I've used one (metal)texture from Berneyboy's (http://www.planetquake.com/berneyboy/) 
photorealistic texturepack.
All other textures and models by unsane.
          