2001-2002 LEAK TEXTURE PACK, CHAPTER 1

Downloaded from www.hl2-beta.ru
The real Half-Life wiki: www.combineoverwiki.net

=== About ===

This texture pack / mod consists of Chapter 1 of a complete restoration of the missing and replaced 2001-2002 textures of the Half-Life 2 leak, with a handful of maps to showcase the work. It features never-before-seen remakes either based on observation of the existing references, or, for the ones with less to no reference, made using artistic license. Some of the existing remakes have also been improved, some VMTs contain comments for specific uses (for instance when a variant was made for a handful of maps only), and some sets have been expanded with brand new variants specially made for modders (specified in their VMTs). The highlights are the City 17 train station (c17_01_13_klow and testroom_light_downtown01_klow) and Vertigo (the vert maps and sky_walk11).

The playable mod itself is forked from Витой (Vitoy)'s 2001 mod, and reuses some of its fixed maps and my own. The maps have not undergone drastic changes beyond minor corrections here and there, and most inconsistencies and broken scripts have not been fixed. Most of the maps also start with no weapons, so you'll need to use the console.

Chapter 2 will feature more fixes (notably the Combine metal sets, which use temp versions for now) and hopefully will be added to a future Mega Patch.

=== Credits ===

- Klow (most of the textures, map fixes)
- Hgrunt (brickwall025)
- Shift (sky_c17_04)
- Bun and Shift for most of the older texture remakes (credits probably incomplete), with alterations by Klow
- Vitoy (map fixes)

Many thanks to Vitoy, 95Navigator and Bun for their input and suggestions.

=== Map list ===

All maps are supposed to be played separately through the console.

The Vertigo maps however work as a mini-mod and are meant to be played in two continuous playthroughs (vert_01_001_klow - vert_02_001_klow - vert_03_002_klow, and vert_01_014_klow - vert_02_004_klow - vert_03_010_klow - vert_04_001_klow - sky_walk11_klow). So yeah, it may be the first Vertigo mod with the proper textures, thanks to the author of the original Vertigo mod, Hgrunt. It's still missing a lot of things especially at the start though, but that's just how the maps are.

A view notes about Vertigo:

- At the start of vert_01_001_klow, press K to blow up the wall as the original script is gone, or just noclip through it (press N).
- When coming to vert_02_004_klow from vert_01_014_klow, ai_disable sometimes enables itself for some reason.
- There is no proper level transition between vert_02_004_klow and vert_03_010_klow, so you have to reach the traffic cone conveniently placed at the lowest level to trigger a point_servercommand. vert_03_010_klow, vert_04_001_klow and sky_walk11_klow are also linked together with a servercommand mostly where the level transition should be.
- Don't forget to check out the mechanical floor in vert_03_002_klow with noclip.
- At the start of vert_04_001_klow, you have to choose the only elevator shaft that has a ladder, which I added for a proper no-noclip playthrough.

In alphabetical order:

c17_01_13_klow
c17_04_23_klow
c17_old07_klow
c17_old07_2003 (unedited textures for comparison)
camocity_klow
city_street001_klow
city_test03_klow
outside_city03_klow
proto_quarytown1_klow
proto_skyscraper_klow
ruins13_klow
sky_walk11_klow
sniper_029_klow
sniper2_klow
testroom_light_downtown01_klow
testroom_light_oldtown01_klow
VanceHQ_klow
vert_01_001_klow
vert_01_001_2003 (unedited textures for comparison)
vert_01_014_klow
vert_02_001_klow
vert_02_004_klow
vert_03_002_klow
vert_03_010_klow
vert_04_001_klow