"VertexLitGeneric"
{
	"$basetexture" "models/Weapons/v_crowbar/head"
	"$bumpmap" "models/Weapons/v_crowbar/head_normal"
//	"$envmap" "Environment Maps/specular"
//	"$envmaptint" "[.8 .8 .8]"
//	"$envmap" "env_cubemap"
//	"$normalmapalphaenvmapmask" 1
}
