//map_background				"watermap"

//net_drawslider				"1"
//mat_levelflush				"0"
//r_fastzreject					"-1"
cam_idealyaw					"0"
sv_lan							"0"

// Post-processing motion blur
//pp_motionblur					"1"
pp_motionblur_addalpha			"0.7"
pp_motionblur_drawalpha			"1"
pp_motionblur_time				"0"

//mat_overbright_level			"1.7"

cl_ejectbrass					"1"
hud_quickinfo					"1" // Information about health and ammo around crosshair

+mlook // Enabling mouse look by default

r_JeepViewZHeight				"0"
disp_modlimit					"512"
disp_modlimit_down				"512"
disp_modlimit_up				"512"



// "Debug" only for true "Release" render
r_DrawSpecificStaticProp		"-1"
r_DrawWrongStaticProp			"1"