//"ModelDiffuseBump"
"VertexLitGeneric"
{
	"$bumpmap" "models/fassassin/leg_normal"
	"$envmap" "models/fassassin/cubemap"
	//"$envmaptint" "[0.4 0.4 0.6]"
	"$normalmapalphaenvmapmask" 1
	"$basetexture" "models/fassassin/leg"
	"$model" 1
}