//"ModelDiffuseBump"
"VertexLitGeneric"
{
	"$basetexture" "models/fassassin/foot"
	"$bumpmap" "models/fassassin/foot_normal"
	"$envmap" "models/fassassin/cubemap"
	//"$envmaptint" "[0.1 0.1 0.1]"
	"$model" 1
}