game_sounds_manifest
{
	"precache_file"		"scripts/sounds.txt"
	"precache_file"		"scripts/game_sounds.txt"

	"precache_file"		"scripts/game_sounds_player.txt"

	// Weapon sounds
	"precache_file"		"scripts/game_sounds_weapons.txt"

	// E3 level sounds
	"precache_file"		"scripts/game_sounds_e3_bugbait.txt"
	"precache_file"		"scripts/game_sounds_e3_c17.txt"
	"precache_file"		"scripts/game_sounds_e3_lab.txt"
	"precache_file"		"scripts/game_sounds_e3_seafloor.txt"
	"precache_file"		"scripts/game_sounds_e3_town.txt"
	"precache_file"		"scripts/game_sounds_e3_under.txt"
	"precache_file"		"scripts/game_sounds_e3_techdemo.txt"
    "precache_file"		"scripts/game_sounds_e3_sewer.txt"

	// Game level sounds
	"precache_file"		"scripts/game_sounds_eli_lab.txt"
	"precache_file"		"scripts/game_sounds_trainyard.txt"
	"precache_file"		"scripts/game_sounds_vienna.txt"
	"precache_file"		"scripts/game_sounds_k_lab.txt"
	"precache_file"		"scripts/game_sounds_k_lab2.txt"
	"precache_file"		"scripts/game_sounds_coast.txt"
	"precache_file"		"scripts/game_sounds_novaprospekt.txt"
	"precache_file"		"scripts/game_sounds_streetwar.txt"
	"precache_file"		"scripts/game_sounds_breencast.txt"
	"precache_file"		"scripts/game_sounds_citadel.txt"

	// NPC and Misc Sounds
	"precache_file"		"scripts/game_sounds_vehicles.txt"
	"precache_file"		"scripts/game_sounds_citizen.txt"
	"precache_file"		"scripts/game_sounds_npc_strider.txt"
	"precache_file"		"scripts/game_sounds_npc_zombie.txt"
	"precache_file"		"scripts/game_sounds_npc_vortigaunt.txt"
	"precache_file"		"scripts/game_sounds_npc_turret.txt"
	"precache_file"		"scripts/game_sounds_npc_stalker.txt"
	"precache_file"		"scripts/game_sounds_npc_scanner.txt"
	"precache_file"		"scripts/game_sounds_npc_rollermine.txt"
	"precache_file"		"scripts/game_sounds_npc_poisonzombie.txt"
	"precache_file"		"scripts/game_sounds_npc_metropolice.txt"
	"precache_file"		"scripts/game_sounds_npc_combinecamera.txt"
   	"precache_file"		"scripts/game_sounds_npc_combineguard.txt"
	"precache_file"		"scripts/game_sounds_npc_manhack.txt"
	"precache_file"		"scripts/game_sounds_npc_ichthyosaur.txt"
	"precache_file"		"scripts/game_sounds_npc_houndeye.txt"
	"precache_file"		"scripts/game_sounds_npc_blackheadcrab.txt"
	"precache_file"		"scripts/game_sounds_npc_fastheadcrab.txt"
	"precache_file"		"scripts/game_sounds_npc_headcrab.txt"
	"precache_file"		"scripts/game_sounds_npc_hydra.txt"
	"precache_file"		"scripts/game_sounds_npc_fastzombie.txt"
	"precache_file"		"scripts/game_sounds_npc_crow.txt"
	"precache_file"		"scripts/game_sounds_npc_gunship.txt"
	"precache_file"		"scripts/game_sounds_npc_barnacle.txt"
	"precache_file"		"scripts/game_sounds_npc_attackheli.txt"
	"precache_file"		"scripts/game_sounds_npc_assassin.txt"
	"precache_file"		"scripts/game_sounds_npc_antlionguard.txt"
	"precache_file"		"scripts/game_sounds_npc_antlion.txt"
	"precache_file"		"scripts/game_sounds_npc_bullsquid.txt"
}