"NPC_FastHeadcrab.Idle"
{
	"channel"		"CHAN_VOICE"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_IDLE"

	"rndwave"
	{
		"wave"	"npc/headcrab_fast/idle1.wav"
		"wave"	"npc/headcrab_fast/idle2.wav"
		"wave"	"npc/headcrab_fast/idle3.wav"
	}
}

"NPC_FastHeadcrab.Alert"
{
	"channel"		"CHAN_VOICE"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_IDLE"

	"wave"			"npc/headcrab_fast/alert1.wav"
}

"NPC_FastHeadcrab.Pain"
{
	"channel"		"CHAN_VOICE"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_IDLE"

	"rndwave"
	{
		"wave"	"npc/headcrab_fast/pain1.wav"
		"wave"	"npc/headcrab_fast/pain2.wav"
		"wave"	"npc/headcrab_fast/pain3.wav"
	}
}

"NPC_FastHeadcrab.Die"
{
	"channel"		"CHAN_VOICE"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_IDLE"

	"rndwave"
	{
		"wave"	"npc/headcrab_fast/die1.wav"
		"wave"	"npc/headcrab_fast/die2.wav"
	}
}

"NPC_FastHeadcrab.Bite"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_IDLE"

	"wave"			"npc/headcrab_fast/headbite.wav"
}

"NPC_FastHeadcrab.Attack"
{
	"channel"		"CHAN_VOICE"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_IDLE"

	"rndwave"
	{
		"wave"	"npc/headcrab_fast/attack1.wav"
		"wave"	"npc/headcrab_fast/attack2.wav"
		"wave"	"npc/headcrab_fast/attack3.wav"
	}
}
