"NPC_Strider.Charge"
{
	"channel"	"CHAN_ITEM"
	"volume"	"1"
	"soundlevel"  "SNDLVL_120dB"

	"rndwave"
	{
		"wave"	"npc/strider/charging.wav"
	}
}

"NPC_Strider.Shoot"
{
	"channel"	"CHAN_WEAPON"
	"volume"	"1"
	"soundlevel"  "SNDLVL_140dB"

	"rndwave"
	{
		"wave"	"npc/strider/fire.wav"
	}
}

"NPC_Strider.FireMinigun"
{
	"channel"	"CHAN_WEAPON"
	"volume"	"1"
	"soundlevel"	"SNDLVL_140dB"
	"pitch"	"85, 115"
	"rndwave"
	{
		//"wave"	"^npc/strider/strider_minigun.wav"	
		"wave"	"^npc/strider/strider_minigun2.wav"	
	}
}

"NPC_Strider.Whoosh"
{
	"channel"	"CHAN_BODY"
	"volume"	"0.7"
	"soundlevel"	"SNDLVL_85dB"
	"pitch"	"95, 105"
	"rndwave"
	{
		"wave"	"npc/strider/strider_legstretch1.wav"
		"wave"	"npc/strider/strider_legstretch2.wav"
		"wave"	"npc/strider/strider_legstretch3.wav"
	}
}

"NPC_Strider.Footstep"
{
	"channel"	"CHAN_BODY"
	"volume"	"0.8"
	"soundlevel"	"SNDLVL_100dB"
	"pitch"	"98, 102"
	"rndwave"
	{
		"wave"	"^npc/strider/strider_step1.wav"
		"wave"	"^npc/strider/strider_step2.wav"
		"wave"	"^npc/strider/strider_step3.wav"
	}
}

"NPC_Strider.Creak"
{
	"channel"	"CHAN_ITEM"
	"volume"	"1"
	"soundlevel"	"SNDLVL_70dB"

	"rndwave"
	{
		"wave"	"npc/strider/creak1.wav"
		"wave"	"npc/strider/creak2.wav"
		"wave"	"npc/strider/creak3.wav"
		"wave"	"npc/strider/creak4.wav"
	}
}

"NPC_Strider.Skewer"
{
	"channel"	"CHAN_BODY"
	"volume"	"0.8"
	"soundlevel"	"SNDLVL_100dB"
	"pitch"	"98, 102"
	
	"wave"	"^npc/strider/strider_skewer1.wav"
}

"NPC_Strider.RagdollDetach"
{
	"channel"	"CHAN_BODY"
	"volume"	"0.7"
	"soundlevel"	"SNDLVL_85dB"
	"pitch"	"95, 105"
	"rndwave"
	{
		"wave"	"npc/strider/strider_legstretch1.wav"
		"wave"	"npc/strider/strider_legstretch2.wav"
		"wave"	"npc/strider/strider_legstretch3.wav"
	}
}


"NPC_Strider.OpenHatch"
{
	"channel"	"CHAN_ITEM"
	"volume"	"1.0"
	"soundlevel"	"SNDLVL_85dB"
	"pitch"	"95, 105"
	"rndwave"
	{
		"wave"	"npc/strider/fire.wav"
	}
}
