HL2 and Valve Beta Remakes in progress
 

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  • Citizen
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some more, this time getting that early gravity gun texture into retail and remaking an old UV map for an ancient dropship texture based off the concept art.
early gravity gun texture
early dropship UV map and texture
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  • Citizen
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Another! releasing this first before getting the weapon replacements going.
Hopwire rollermines
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  • Good Citizen
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nice

magmen3

  • Citizen
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nice work
magmen3, or Mannytko. As you prefer.
  • Citizen
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Fantastic work as always  :D
  • Citizen
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It came to my attention that this hadn't been recreated before so I got started on it, theres quite a bit visible and good axis aligned edges so the point of view and resulting geometry are nearly 1 to 1.

However the model at the point it was used in the poster is not complete, like that one APC model, so I'll have to put this one on the backburner until I have more time to lookup references and also make a higher detail version that could serve as a working replacement for the normal passenger train model, not sure about the razer train model though since that one is quite tall.

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  • Citizen
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Another recreation released!

an early manhack recreation with a working thruster and a blade gib that works as a sawblade with the gravity gun!

Gambanana download
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Wolfcl0ck

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Another recreation released!

an early manhack recreation with a working thruster and a blade gib that works as a sawblade with the gravity gun!

Gambanana download
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Nice. To me, I feel like the blade is a bit large, but it's a solid design all the same.
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Click to go to my Youtube Channel
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  • Citizen
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New Commission completed!
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  • Citizen
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New recreation! this time a simple one, just a rollermine based on an earlier texture.
download
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Still have to compile for the beta next.
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  • Citizen
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Some more work, still need to re-compile the guard with each of these, the UVW texture I think was intended for something similar to the model from the 2003 leak as overall its slimmer while the version you get by moving the verts back to their mostly original positions is also a close match to the more detailed texture, although the combinegun2 texture seems to be the front visually it doesn't seem to match any version we have as its all metal.

after comparing with the viewmodel, I don't think any of the textures we currently have were intended for it as the back handle, trigger, ammo cylinder and front section are all different.

I might try and remake some viewmodels for these in the future and also do a custom world model that matches the viewmodel we have.

twitter post
mastodon post
bluesky post

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  • Citizen
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The HD hopwire grenade is now completed for the beta!
Get it here.
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  • Citizen
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Another recreation I'm working on in the pile (I've got over 50 at this point), an early energy ball recreation, right now I'm trying to figure out a good method to animate the orange electricity cage and figure out a good way to animate/simulate the core.

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original:
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IceUnderWater

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this shits fucking awsome, definitely would hire you to make things for my game if i actually had money  :-p
My brain is Slop and I am the Slopperator

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