Scent of Ashes
 

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  • True Citizen
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fent of asses
If panthers are part of the cat family, are panthereyes part of it aswell?
  • Good Citizen
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sorry for off-topic, but moddb is dead in my country even via vpn, so i think scent of ashes should be released here in the downloads/hl2retail/mods, just like preliminary
Last Edit: 10 Jun 2026, 20:22:52 by hl_love_hl_live
играю в хл2 бета на джойстике, почему-то меня все закидали popcan01a.mdl
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I've been working on the next main showcasable level on-and-off for a while and right now the gameplay and scripted sequences of it are mostly finished. The main thing that currently needs finishing for it is an art pass so it looks more presentable.

In the meantime, I've worked on a few additional features such as Combots now being a combat enemy, capable of shooting out exploding energy balls:
  • True Citizen
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fent of asses
If panthers are part of the cat family, are panthereyes part of it aswell?
  • Citizen
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In the meantime, I've worked on a few additional features such as Combots now being a combat enemy, capable of shooting out exploding energy balls.
holy shit that looks really cool
Last Edit: 16 Jun 2026, 11:49:58 by super_toy1
Sincerely, a concerned citizen.
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A few days ago I posted a new Moddb article talking about the latest map developments and what to expect in them:
https://www.moddb.com/mods/scent-of-ashes/news/end-of-july-mapping-progress

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  • Citizen
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A few days ago I posted a new Moddb article talking about the latest map developments and what to expect in them:
https://www.moddb.com/mods/scent-of-ashes/news/end-of-july-mapping-progress

Image
ooh that looks sick
Sincerely, a concerned citizen.
  • True Citizen
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fent of asses
If panthers are part of the cat family, are panthereyes part of it aswell?
  • Citizen
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For a month or so now, I've been chipping away at working on a SDK 2013 mod that aims to bring the feel and vibes of the SIGGRAPH 2000 demo to a HL2 mod.
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The eventual goal is to feature the player being a part of a citizen rebellion, turning the Free TVs demo into a real (fully playable) level and expanding on it's depiction of rebels fighting metropolice.

For now, I've only ever been referring to this mod as just "the riot mod" so that's what I'm going to call it for the time being.

Here's a gameplay video that showcases a few of the features in some test maps:

As you can see: There's still a lot of final HL2 assets present, I'm going to replace them with goldsource-like versions eventually.

Let me know what you think and if you have any interesting ideas for it.
How did you port over the half life source HUD? it's drivin' me nuts! On the ideas side, I think it would be neat if you added another story following a rough sketch of the early storyline with a couple new maps filling in the gaps.
  • Citizen
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fent of asses
the true citizen does fent.
the dark’ and the grit’
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How did you port over the half life source HUD?

HL Source's code leaked a while ago and I spent some time getting it to work in HL2. And I don't intend on making new levels for the mod once it's released with the campaign I already have in mind for it.

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