Beta Models To Source Engine
 

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  • Citizen
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Does anybody know how to port Beta Models to Source Engine?

nvm

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You need crowbar util. Download it, decompile model, and after that compile again. Done!
Единственный разработчик Half-life 2!PreRelease.
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This not works.
Внимание РКН, люди пользуются интернетом! Люди пользуются интернетом?!

nvm

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No, it works. I do it myself.
Единственный разработчик Half-life 2!PreRelease.
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I tried with Ultimate SSDK v3.0, not works. Crash.
Внимание РКН, люди пользуются интернетом! Люди пользуются интернетом?!

nvm

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It needs to be configured correctly. Here is the guide:
Единственный разработчик Half-life 2!PreRelease.
  • Citizen
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don't even bother with Crowbar, just use this:
https://hl2-beta.ru/index.php?action=downloads;sa=view;down=170
"anon-hl2\hl2\materials\Models\extras\Material #82_CL.vtf"
"anon-hl2\hl2\materials\Composite\city17_001a.vtf"
"anon-hl2\hl2\models\Player\Gordon\gordon.bmp"
"anon-hl2\hl2\models\props_foliage\tree_deciduous_01a-lod.dx7_2bone.vtx"
"anon-hl2\hl2\testscripts\loade3terminal.vtest"
  • Citizen
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I Tried It, And It Worked Properly!

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