28 May 2018 by Витой
Views: 195 | Comments: 0

Today we have three pieces of news about recent developments in the Half-Life 2 Beta mod-making community.

The first piece of news is the new media that has been released by the team behind the Dark Interval mod. The next release of this mod will depict Gordon's journey after the failed teleportation sequence in Kleiner's lab, through to Gordon's passage outside of the city, through the canals and wasteland to the Depot.

On these new screenshots you can see how the new locations look: an area just outside of the city's walls, the dried sea floor, a location near Eli Maxwell's hideout and an abandoned hotel inhabited by City 17 refugees.

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You can see the new design of the OICW/AR2 rifle, as well as the model of a brand new enemy, based on one of Half-Life 2's concept art pieces from the Raising the Bar books.
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The authors of the mod plan to finish this new release before the end of this year.

Secondly, a few days ago a new version of the Half-Life 2 Episodes - Beta Collection mod was released. This mod is a pack of fixed Beta maps from the recently leaked Episodic map pack. Yesterday we had a Russian-speaking stream on our YouTube channel, where we played and commented on this mod. An English speaking stream will follow at some point in the near future.

Finally, another HL2 Episode Two Beta mod was released today. We previously told you about this mod before, and now it is finally here; you are able to play the very first demo version. You can download it from our site by clicking on this link..
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You will find more than 60 maps from the leaked episodic map pack, fixed to a very high standard. These maps consist of both storyline-related and developer testing maps, including the maps created specifically for the game's trailers.

We hope you enjoy it!

Jar of Flies
30 March 2018 by Jar of Flies
Views: 617 | Comments: 3

Half-Life 2 Project Beta is going live once more!

Tomorrow, Saturday the 31st of March at 3PM GMT, we will be streaming on the Half-Life 2 Project Beta channel, and we will be playing several cut storyline maps in order. This will be an unmissable stream - make sure you join us!

Tomorrow's stream will feature me (Lambda Videos), our site's very own Витой, and XJR9000, who you may know from VCC, our forums, and on the /r/halflife subreddit.

See you tomorrow at 3PM GMT  :)

update: we are online!

"Hyper" Era (1999-2000)
5:23 - intro
11:54 - Hyperborea
20:10 - Kraken base

"US Skyscrapers" Era (2001)
29:54 - City 17
1:00:18 - Kleiner's lab
1:10:44 - Canals
1:31:25 - Quarry Town
1:35:41 - Caves and Eli's den
1:44:53 - Wasteland
1:59:38 - Depot
2:22:45 - Air Exchange
3:13:37 - Borealis
3:20:53 - Kraken
3:23:14 - Vertigo
3:38:10 - Streetwars
3:56:15 - Citadel

21 February 2018 by Витой
Views: 515 | Comments: 5

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Alex from our Discord channel is doing a mod based on the leaked Aftermath/Episodes VMFs.
Currently all maps up to ep2_outland_07 are ready and when he will finish ep2_outland_08, he promises to release a first demo of his mod so anyone can play it.
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Basically it is the first such attempt to recreate an older version of Episode Two, that was publicly announced.
You can discuss this mod, ask it's author a question, and if you want to, join him in this attempt on his mod's Discord channel. In particular he needs a help with porting old features from Source 2004-2006 version into Source 2013.
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You can already find some of this maps fixed by Alex in our site's Downloads section.

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19 February 2018 by Витой
Views: 296 | Comments: 0

If you are interested in the story of Half-Life 2's theft, we recommend you to watch this video by Jackathan. In it he took an interview with James Watt, aka GTWY, who was one of community investigator. Back then his and his friend's work helped Valve and FBI to find Axel Gembe, the person who was the first to break into Valve's servers.

14 February 2018 by Витой
Views: 320 | Comments: 0

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1.5 years ago we released the hl2-wc-maps archive sorted by different folders. Back then we sorted the storyline-related maps by "old storyline" and "new storyline", which is an outdated classification.

Today we uploaded a new version of this archive with the new maps sorting method. Now every map were sorted according to which development "era" they belongs to. The maps in wc mappack belongs to 3 different development eras, which we tied to years - 2001 (US Skyscrapers Era), 2002 (Early Eastern European era) and 2003 (Pre-release era). Each era's folder is also sorted according to map's pupose: storyline, test maps, E3 maps, prefabs and other. The maps in storyline folders are also sorted by different game's chapters.

Another new thing in this archive is the proper aaron's folder .vmf files dates (originally many of them had the 12.12.2002 last edited date, which is wrong). Thanks to Jackathan we were able to get the proper last edited dates for those files and set them (however bear in mind that they are not 100% correct).

You can download this new version of sorted hl2-wc-maps archive from our site.

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