20 November 2018ВитойВитой
 291
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XJR9000 released his fix of September 2003 storyline maps, the ones that come with the "beta" originally.
This mappack fixes all maps that were leaked with the original hl2-anon build of Half-Life 2.  This pack allows you to play through the entire September 2003 storyline.  There is no need to open the console as all of the level transitions have been fixed.  You can start with d1_trainstation_01 and properly load through all 50 maps ending with d3_canals_02 without any crashes caused by the maps.

You can download this fix from our site.

You can also watch a video walkthrough of those maps made by the author of the fix:

20 November 2018ВитойВитой
 305
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20 years after the release of Half-Life 1, 15 years after the "2003 Leak", we're happy to announce we are releasing "Mega Build" of the Half-Life 2 "beta".

Half-Life 2 Beta: Mega Build is a compilation of all fixes, patches and mods made for the Half-Life 2 "beta" since 2003.
No more searching, no more conflicting content, and no longer will you have to have several installations of the beta with different patches.

What to expect from this build:
-14 gb of beta content
-More than 700 maps
-Many hours of gameplay
-An ability to see how Half-LIfe 2 looked during the different stages of its developement
-Restored textures, models, maps, and whole chapters
-Minimal custom content for those who like to preserve the original beta

And here's discussion thread for you to post any problems with this build or suggestions what to add in the future and how to improve it.

19 November 2018ВитойВитой
 206
After sad news of Shaft mod's death good news just came today. Another mod with the goal to restore content cut from Half-Life 1, how it looked in early-mid 1998, released a trailer. In the video's description it says the mod will come out at February 12th, a date of the release of Half-Life: Uplink. A date that we all will be waiting for.

And by the way, Shaft's developers opened a repository with their mod's content today. You might want to check it out, just don't forget to read Readme.txt for information.

Mod's ModDB page


16 November 2018ВитойВитой
 243
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A new mappack was just released on our site. This time we present you fixes of 118 maps from late 2001 - early 2002, when Valve just moved City 17 from North America into Central Europe and took the city of Prague as inspiration.

We remind you that we had a stream on our YouTube channel last week, where we showed those maps with our commentaries. Now you can finally try them yourself. As always you can download this mappack from our site  in the Downloads section.


5 November 2018Jar of FliesJar of Flies
 400
In 2012, a Half-Life 2 Beta retail mod project was started. Dubbed "Raising the Bar" mod, the mod went through several iterations and attempted to produce a coherent storyline out of the cut storyline fragments from Half-Life 2's development cycle.

In August 2016, the developers of the mod discontinued the project, citing the mod team's lack of time to produce the mod. The developers decided to release a large amount of source files from the mod to the public to allow them to continue the mod.

Fast forward to February 2018, and the mod has been revived by an ambitious team of developers who aim to continue where the RTB team left off, and continue the project under a new name: Raising the Bar Redux.

The team, lead by Kralich, has released many developer updates and despite facing a leak of an unfinished build in September of 2018, the team has pressed on, and the progress they are making has been very impressive.

Take a look at the screenshots and decide for yourself!

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