When viewing faces on monitors, such as the breen-casts, they are improperly rendered, with some polygons going in-front of ones they shouldn't.
Is this a known issue with the beta, or just me?


Specs:
CPU: i5 12500
GPU: intel UHD Graphics 770 (integrated)
It is worth noting that I did have a 3060 Ti, but I took it out because it broke, due to a PSU malfunction, along with my motherboard and, of course, PSU. I did completely uninstall my GPU drivers with DDU in safe mode, along with repairing my Windows install, because of other issues.