Пиратский SDK
 

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  • True Citizen
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Долго рылся и ничего не могу найти ,точнее есть но такое го*но.
Вобщем дайте ссылочку на нормальный SDK, лицензионный задолбал.
- Какие бабки, у тебя же есть ручка?! - Она трёхцветная, завидуешь??!!
  • True Citizen
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    • orechka.net/
Цитата: HomaK

Долго рылся и ничего не могу найти ,точнее есть но такое го*но.
Вобщем дайте ссылочку на нормальный SDK, лицензионный задолбал.


Как его можно раздолбать !dodge
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  • Citizen
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Цитата: HomaK
Вобщем дайте ссылочку на нормальный SDK, лицензионный задолбал.
Поверь, пиратский задолбает тебя еще сильнее. Самый лучший из пиратских - имхо, CSM. Но и внем багов немерено. Юзай лиц.
  • True Citizen
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Лиц здох,так бы не просил.
- Какие бабки, у тебя же есть ручка?! - Она трёхцветная, завидуешь??!!
  • Citizen
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Тогда качай CSM Но предупреждаю: багов - дофига
  • True Citizen
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Cпасибко
- Какие бабки, у тебя же есть ручка?! - Она трёхцветная, завидуешь??!!
  • True Citizen
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** Executing...
** Command: "d:\SourceSDK\bin\vbsp.exe"
** Parameters: -game "d:\SourceSDK\hl2" "c:\wasteland_depot3"

Valve Software - vbsp.exe (Dec 11 2006)
2 threads
materialPath: d:\SourceSDK\hl2\materials
Loading c:\wasteland_depot3.vmf
material "nature/sandfloor007a" not found
Material not found!: NATURE/SANDFLOOR007A
material "concrete/concretefloor004a" not found
Material not found!: CONCRETE/CONCRETEFLOOR004A
material "props/woodpallet001a" not found
Material not found!: PROPS/WOODPALLET001A
material "props/woodpallet001b" not found
Material not found!: PROPS/WOODPALLET001B
material "metal/metalwall054e" not found
Material not found!: METAL/METALWALL054E
material "concrete/concretefloor021b" not found
Material not found!: CONCRETE/CONCRETEFLOOR021B
material "nature/cavewall002b" not found
Material not found!: NATURE/CAVEWALL002B
material "tile/tilefloor006a" not found
Material not found!: TILE/TILEFLOOR006A
material "metal/metalceiling007b" not found
Material not found!: METAL/METALCEILING007B
material "props/metalpanel013a" not found
Material not found!: PROPS/METALPANEL013A
material "props/metalpanel012a" not found
Material not found!: PROPS/METALPANEL012A
material "props/rubberfloor003a" not found
Material not found!: PROPS/RUBBERFLOOR003A
material "props/canvasceiling001a" not found
Material not found!: PROPS/CANVASCEILING001A
material "props/metallockers001a" not found
Material not found!: PROPS/METALLOCKERS001A
material "lights/fluorescentwarm001a" not found
Material not found!: LIGHTS/FLUORESCENTWARM001A
material "nature/rockwall012a" not found
Material not found!: NATURE/ROCKWALL012A
material "models/props_mining/test_model_hdr" not found
Material not found!: MODELS/PROPS_MINING/TEST_MODEL_HDR
material "buildings_sm/metaltruss008a_sm" not found
Material not found!: BUILDINGS_SM/METALTRUSS008A_SM
material "metal/metaldoor030b" not found
Material not found!: METAL/METALDOOR030B
material "props/plasticwires002a" not found
Material not found!: PROPS/PLASTICWIRES002A
material "vehicle/metalapc001b" not found
Material not found!: VEHICLE/METALAPC001B
material "metal/floor002a" not found
Material not found!: METAL/FLOOR002A
material "vehicle/metalapc001f" not found
Material not found!: VEHICLE/METALAPC001F
material "vehicle/metalapc001d" not found
Material not found!: VEHICLE/METALAPC001D
material "vehicle/metalapc001e" not found
Material not found!: VEHICLE/METALAPC001E
material "vehicle/metalapc001a" not found
Material not found!: VEHICLE/METALAPC001A
material "props/metalbarreltop001a" not found
Material not found!: PROPS/METALBARRELTOP001A
material "vehicle/metalapc001c" not found
Material not found!: VEHICLE/METALAPC001C
material "metal/metalstair001b" not found
Material not found!: METAL/METALSTAIR001B
material "lights/incandescentwarm001a" not found
Material not found!: LIGHTS/INCANDESCENTWARM001A
material "metal/metalpipe004a" not found
Material not found!: METAL/METALPIPE004A
material "metal/metaltruss001a" not found
Material not found!: METAL/METALTRUSS001A
material "lights/incandescentcool001a" not found
Material not found!: LIGHTS/INCANDESCENTCOOL001A
material "props/woodcrate005b" not found
Material not found!: PROPS/WOODCRATE005B
material "props/plasticwall003a" not found
Material not found!: PROPS/PLASTICWALL003A
material "composite/citadelwall002f" not found
Material not found!: COMPOSITE/CITADELWALL002F
material "props/doorbutton001a" not found
Material not found!: PROPS/DOORBUTTON001A
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
Processing areas...Wrote c:\wasteland_depot3.lin

Brush 97824: areaportal brush doesn't touch two areas

Brush 97824: areaportal brush doesn't touch two areas

Brush 97824: areaportal brush doesn't touch two areas

Brush 97824: areaportal brush doesn't touch two areas

Brush 97816: areaportal brush doesn't touch two areas

Brush 97777: areaportal brush doesn't touch two areas

Brush 97785: areaportal brush doesn't touch two areas

Brush 97785: areaportal brush doesn't touch two areas

Brush 97785: areaportal brush doesn't touch two areas

Brush 97785: areaportal brush doesn't touch two areas

Brush 97712: areaportal brush doesn't touch two areas

Brush 97685: areaportal brush doesn't touch two areas

Brush 97685: areaportal brush doesn't touch two areas
done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 1124 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
NODRAW on terrain surface!
done (1)
writing c:\wasteland_depot3.prt...done (1)
material "skybox/sky_wasteland04rt" not found
Can't load skybox file skybox/sky_wasteland04 to build the default cubemap!
No such variable "$hdrbasetexture" for material "___error"
Can't load skybox file skybox/sky_wasteland04 to build the default cubemap!
Finding displacement neighbors...
Не компилит.
Пробую другим компилером который там есть
Вот хрен!!!Not found compilers files!do not compiling!
- Какие бабки, у тебя же есть ручка?! - Она трёхцветная, завидуешь??!!
  • True Citizen
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    • orechka.net/
А ты с бетовского попробуй
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  • True Citizen
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В карте проблем много
  • True Citizen
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    • orechka.net/
Или проверь карту на ошибки ( Alt+p )
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Image
  • True Citizen
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Хрен его знает профиксил ,новая бойда под конец компиляции хамер выдает ошибку.


** Executing...
** Command: "d:\SourceSDK\bin\vbsp.exe"
** Parameters: -game "d:\SourceSDK\hl2" "c:\wasteland_depot4-1"

Valve Software - vbsp.exe (Dec 11 2006)
2 threads
materialPath: d:\SourceSDK\hl2\materials
Loading c:\wasteland_depot4-1.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
Processing areas...Wrote c:\wasteland_depot4-1.lin

Brush 97824: areaportal brush doesn't touch two areas

Brush 97824: areaportal brush doesn't touch two areas

Brush 97824: areaportal brush doesn't touch two areas

Brush 97824: areaportal brush doesn't touch two areas

Brush 97816: areaportal brush doesn't touch two areas

Brush 97777: areaportal brush doesn't touch two areas

Brush 97785: areaportal brush doesn't touch two areas

Brush 97785: areaportal brush doesn't touch two areas

Brush 97785: areaportal brush doesn't touch two areas

Brush 97785: areaportal brush doesn't touch two areas

Brush 97712: areaportal brush doesn't touch two areas

Brush 97685: areaportal brush doesn't touch two areas

Brush 97685: areaportal brush doesn't touch two areas
done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 1124 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
done (1)
writing c:\wasteland_depot4-1.prt...done (0)
material "skybox/sky_wasteland04rt" not found
Can't load skybox file skybox/sky_wasteland04 to build the default cubemap!
No such variable "$hdrbasetexture" for material "___error"
Can't load skybox file skybox/sky_wasteland04 to build the default cubemap!
Finding displacement neighbors...
- Какие бабки, у тебя же есть ручка?! - Она трёхцветная, завидуешь??!!

Mas

  • Good Citizen
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Вобщем в окне "мап" жмакаешь лоад поинтфайл. Выбираешь то что нужно. Смотришь на карту и исправляешь ошибки. Они кстати показаны красной палкой. Теперь, если все норм, смотришь все ли у тебя есть что ты используешь.

Цитата
Can't load skybox file skybox/sky_wasteland04 to build the default cubemap!
No such variable "$hdrbasetexture" for material "___error"
Can't load skybox file skybox/sky_wasteland04 to build the

повод задуматься. Ну если я говорю все правильно, то после исправлений возрадуйся своей карте. Если пользуешься ксмовским то избыточное использование ката тоже дает ошибки.
PS есть такой тег код называется плз используй его ибо это на благо.
  • Citizen
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Хаммер под ЭП2  ставится в E:\SourceSDK\
поверх распакованных папок EP2 HL2 EPISODIC
--http://depositfiles.com/files/5882576
--http://www.rapidshare.ru/699056
  • Citizen
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Цитата: HomaK

Долго рылся и ничего не могу найти ,точнее есть но такое го*но.
Вобщем дайте ссылочку на нормальный SDK, лицензионный задолбал.


 http://cs-mapping.com.ua/forum/showthread.php?p=65006&page=2&pp=20
Лови, огромный набор утил для работы с Сорс играми, та же настройки, исходники карт. Отлично работает, просто замечательня штука, зарегистрироватся на форуме не забудь, а то не скачаешь.