Some more work, still need to re-compile the guard with each of these, the UVW texture I think was intended for something similar to the model from the 2003 leak as overall its slimmer while the version you get by moving the verts back to their mostly original positions is also a close match to the more detailed texture, although the combinegun2 texture seems to be the front visually it doesn't seem to match any version we have as its all metal.
after comparing with the viewmodel, I don't think any of the textures we currently have were intended for it as the back handle, trigger, ammo cylinder and front section are all different.
I might try and remake some viewmodels for these in the future and also do a custom world model that matches the viewmodel we have.
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