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Quote from: Evil Genius on 26 Apr 2017, 02:56:07Was wondering though, will there be a repackage that includes the Mega Patch 4 but excludes the junk files within the leak, similar to OddDoc's repackage?We plan to write a batch file that will remove all junk and unnecessary files.
Was wondering though, will there be a repackage that includes the Mega Patch 4 but excludes the junk files within the leak, similar to OddDoc's repackage?
HUD changes does not belong to Megapatch
I made a recreation of a citizen skin (the orange-collared one from the City folder): I'd love to contribute this to the Megapatch You can download it here: https://www.dropbox.com/s/rxcmqtph92et5ka/orangecollar.7z?dl=0Drag and drop the .vtf inside into materials/models/humans/male
Quote from: Gonzo/Kralich on 05 Nov 2018, 13:50:50I made a recreation of a citizen skin (the orange-collared one from the City folder): I'd love to contribute this to the Megapatch You can download it here: https://www.dropbox.com/s/rxcmqtph92et5ka/orangecollar.7z?dl=0Drag and drop the .vtf inside into materials/models/humans/malethere's something wrong with the pants. is that right?
What does it have to do with megapatch? TBot model had nothing in common with Dog, except the left leg.
I'd also like to submit my reskin of D0G using the T-Bot textures: https://www.dropbox.com/s/wqpv95mccmcseo8/t-bot.7z?dl=0Features glowing parts, custom normal map, and, well, custom textures (duh). Diffuse and normal map are both in 2k. These files work straight out the box in retail and I believe they'll work in the HL2 beta too (though the .vmt contains some stuff for phong and rimlighting which, obviously, doesn't work in the Beta's version of source.)