Is it just me or do envmaps not appear on models where they are supposed to? An example would be the gasmask citizen and how in-game the textures appear as if they have no envmap parameters on them, when in reality they do.
Is the effect of the envmap very subtle or is there something wrong with the materials/model?
Me seeing if the envmaps worked in the patched leak (left) or original 2003 unpatched leak (right).

The envmap effect is a lot more noticeable in modern Source.