Opposing Force 2: Expanded Demo
 

0 Members and 1 Guest are viewing this topic.

  • Citizen
  • *
  • Posts: 9
    • View Profile
An modified version of 2011 Stadium Demo, which uses open-source and 2009 leaked assets from unreleased mod, Opposing Force 2.

Features:
 - Map background of The City in main menu (https://media.moddb.com/images/mods/1/11/10775/c14_moddb.png).
 - Playable parts of chapters (Urban Chaos, Dark Passage, Outlands and Deadlock Conflict).
 - Fixes for small things (AR1 Prototype texture now has alpha map, Glock can eject shells and others).

Since mod based on Source SDK Base 2007, here's how to install that mod:
 1. Put of2edemo into "Steam/steamapps/sourcemods" folder.
 2. Make sure that you have Source SDK Base 2007, Half-Life 2: Episode One and Two installed.
 3. Use GCFScape to show files properly from VPK archives (https://nemstools.github.io/pages/GCFScape-Download.html).
 4. Copy "materials", "models", "particles", "scripts" and "sounds" folders from "ep2" and "episodic" to episodic_content, that inside of2edemo folder.
 5. You can play it.

Videos:



Credits:
 - Opposing Force 2 Team: mostly of these assets, releasing them open-source.
 - and people (unrelated to OF2), whose work are used in mod.

Download Link:
https://mega.nz/file/TM9E1YjI#MUSBPbscMgU2sKEl1jGIL6V8Pgyl2TRXJDlB8j9Nwx4

...also, if you're interested:
https://pastebin.com/HXrqH686
  • Citizen
  • *
  • Posts: 6
    • View Profile
Hi Guys hope you are all well. i love this game when i first installed i played a few maps they loaded and went ok it started from subway. When i first tried it i had no problems but now I get these texture errors allover the map. I even installed it to HL Beta still the same issue. Is there a fix for the textures?
I followed your instructions. Regards Chris.
  • Citizen
  • *
  • Posts: 9
    • View Profile
That's strange. I should figure out what I did wrong, but only thing I recommend is to reinstall mod again, since you said it worked fine when you played first time on some maps, or you should to look up yourself what you messed up.
  • Citizen
  • *
  • Posts: 6
    • View Profile
Thanks for reply. It may have been when i installed CSS SCI FI HARDWIRED. thats when it seemed to happen. thanks again. Awesome mod.
  • Citizen
  • *
  • Posts: 22
    • View Profile
Couldn't you just set up the gameinfo.txt to search for ep1 and ep2's files?
  • Citizen
  • *
  • Posts: 9
    • View Profile
No, because EP1 and EP2 are using .vpk archives where files inside there, but SDK Base 2007 only supports .gcf archives, which are scrapped by Valve in favor .vpk archives.
  • Citizen
  • *
  • Posts: 9
    • View Profile
Update 1.1:
  • Added four maps for Dark Passage and Urban Chaos (three for DP and one for UC).
  • Added multiplayer map from 2009 leaked assets, Templar.
  • Added some improvements for of2_assault map.
  • Added new soundscapes for Urban Chaos maps.
  • Fixed M16 Grenade launcher not causing damage to enemies.
  • Reduced M16 reload time (it was too slow).
  • Changed font setup for weapons.

Video:


Download Link:
https://mega.nz/file/yAswTZwY#R15uD617CLC5FiILYBCuVzAashZNdMuXx2pe68YwAHw

Special thanks to Dredile for providing two Dark Passage maps.

SimplePortal 2.3.7 © 2008-2024, SimplePortal