How to port textures from beta to release?
 

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  • True Citizen
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I need help. How to port textures from beta so that there would be no such thing:
Kerpiiços opanga'e nû âgru bôhôşaarũ.
  • Citizen
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Make sure you corrected .vtf pathes.
It seems you put the materials into materials/hl2_materials/..., so change .VMTs to point at e.g. hl2_materials/brick/brickfloor001 instead of brick/brickfloor001
  • Citizen
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You can also take ported and conflict-less materials from my asset pack
  • True Citizen
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A little off topic, but I wish more retail Half-Life 2 mods and Garry's Mod maps would use assets from the leak, regardless if they're beta themed or not. There's some fantastic models and textures to work with.
Last Edit: 29 Oct 2021, 15:38:36 by Bruner
Заранее извините за мой ломаный русский. Мне приходится полагаться на Google Translate.
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  • True Citizen
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Thank you Stepa2! Everything is working now!
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