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I recently made sure that the mod can be played in Direct X 8, which allows for properly working spheremaps as opposed to my faked spheremaps that are used in the regular dx9 view mode. Running the game in DX8 mode makes it look more faithful to how HL2 used to look back in 2000 but I'd rather not force it on everyone just in case.Here's a comparison between running the game in DX8 and DX9:
If you were to estimate, what percentage would you say you have completed?
The interactive Siggraph 2000 demo is completely finished and all of the core gameplay code is done, the main thing that remains to be made are the custom levels so I'd say.... maybe 60% finished? Hard to quantify that.
if you have done siggraph 00, why not release a demo?
well what is the approximate release date?
Some point within 2026. Just assume it's December unless I say otherwise.