Wasteland Scanner - Behavior and Maps
 

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In the above video, the Wasteland Scanner can join with other scanners and shit out two more when in alarm mode, but when I tried them in the maps wscanner3 and scanner_playground2, they do not exhibit these behavior. The ones in alarm mode just fly away endlessly, no matter how long I wait in host_timescale 10.

When I look at the source code, it looks like they need to reach hint nodes before they can join or spawn more. But are these hint nodes any of the path nodes they use to fly from point to point or do they have to be specific entities that are not present in these maps? If so, are there any WC maps that have these nodes?

What are all the WC maps that have Wasteland Scanners in them? So far I've only found wscanner1/2/3 and scanner_playground2.

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