Recruitment for the Half-life 2 development team:Pre release
 

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nvm

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So, gentlemen, after 7 months of work, I have almost ported the entire Half-life 2 beta to the Source sdk 2013. This means that the Half-life 2:Pre release project team is officially open for recruitment!
A bit about the project:
This will be a complete port of the entire beta to the 2013 source sdk, with the addition of cut-out NPCs that do not have code and the refinement of existing NPCs. Additionally, all weapons from the Half-life 2 beta will be added and refined. Cut-out cars will also be present.
There will be 7 divisions (for each era of Hl 2 beta + Half-life 2 History:Pre release).
Who will be included in the team:
Designers, mappers, coders, modelers, and texture artists.
It is worth noting that the work will be carried out with full enthusiasm.
What is already ready (as of 08.03.2026):
1. Almost complete port of all NPCs, weapons, and features from the beta.
2. Remaster of maps from the beta from d1_canals_01 to d1_under_03. (For the original Half-life 2 Pre release)
3. Exclusive code for npc_rat, npc_alien_assassin, npc_aquabullsquid, weapon_alyxgun, and vehicle_apc.
4. Zombie skin randomizer (For the original Half-life 2 Pre release).
5. Port of all content from Hls.
Contact me:
Steam:Albert_Einstein1879(agr1).
Example of exclusive content:

P.s: I have attached small gifts from the project below.
Единственный разработчик Half-life 2!PreRelease.

nvm

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I forgot to tell you, we also need composers.
Единственный разработчик Half-life 2!PreRelease.
  • Citizen
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can i help sending the images with the models?
also wdym with Pre release

nvm

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Sure, you can.Please feel free to contact me via private message regarding this issue. Pre-release is the name of the project, as well as one of its divisions. :D
Единственный разработчик Half-life 2!PreRelease.

nvm

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Attention
We're still severely understaffed. Modelers and mappers are our priority, but we'd love to welcome everyone! So please, if you'd like to join, send me a private message.

So... Devlog for 04/15/2026
At the time of writing, the content in the folder has accumulated to about 35 GB.

1. The most important change during this time is that I was able to create a launcher separate from Steam, similar to Leaknet. So this is now officially a complete port of the entire beta. Also, since this will be a mod base, you can create your own mods based on mine.
2. The reticle systems for weapon_oicw and weapon_binoculars have been restored.
3. The built-in multiplayer from the beta has been ported to the game.
4. The hud_quickinfo from the 2004 beta, Xbox, has been restored. You can now switch between them using convar.
5. One more division will be added: Beta Xbox! This will be a recreation of the beta from leaked Xbox maps.
6. The world's first npc_turret_ground was fixed

7. The cut shotgun run animation has been added.
8. All cut animations for various zombie types have been fixed. (With the exception of the reload for poison)
9. Minor changes to textures and maps for a more pleasing image.

That's all. I'll try to write more often.
Special thanks to those who support the project
Единственный разработчик Half-life 2!PreRelease.
  • True Citizen
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I could maybe try to help with mapping :)
Couldn't find graphics driver

nvm

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Of course! Where is it convenient for you to communicate. Here or in steam?
Единственный разработчик Half-life 2!PreRelease.
  • True Citizen
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Of course! Where is it convenient for you to communicate. Here or in steam?
Steam could work :)
Last Edit: 17 Apr 2026, 18:03:15 by SkelettNinja8000
Couldn't find graphics driver
  • True Citizen
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How did you reached 35GB of content size? That's more than two HL2 betas, the hell?
If panthers are part of the cat family, are panthereyes part of it aswell?

nvm

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I don't know, lol. The mode has accumulated a lot of content over the past 7 months. (I hope the database won't be 100 GB by the end of development, lol.)
How did you reached 35GB of content size? That's more than two HL2 betas, the hell?
Единственный разработчик Half-life 2!PreRelease.

nvm

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Steam could work :) (skelettninja800)
Okay, I sent the invitation.
Единственный разработчик Half-life 2!PreRelease.
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    • Oh look I'm a special person who has a YouTube account
Attention
At the time of writing, the content in the folder has accumulated to about 35 GB.

You have done something very wrong if your mod is that big.

nvm

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This is not a mod, it is a leaknet-type base (I redacted source sdk 2013 for it)
Единственный разработчик Half-life 2!PreRelease.

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