Few news about beta-related mods
 

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Today we have three pieces of news about recent developments in the Half-Life 2 Beta mod-making community.

The first piece of news is the new media that has been released by the team behind the Dark Interval mod. The next release of this mod will depict Gordon's journey after the failed teleportation sequence in Kleiner's lab, through to Gordon's passage outside of the city, through the canals and wasteland to the Depot.

On these new screenshots you can see how the new locations look: an area just outside of the city's walls, the dried sea floor, a location near Eli Maxwell's hideout and an abandoned hotel inhabited by City 17 refugees.

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You can see the new design of the OICW/AR2 rifle, as well as the model of a brand new enemy, based on one of Half-Life 2's concept art pieces from the Raising the Bar books.
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The authors of the mod plan to finish this new release before the end of this year.


Secondly, a few days ago a new version of the Half-Life 2 Episodes - Beta Collection mod was released. This mod is a pack of fixed Beta maps from the recently leaked Episodic map pack. Yesterday we had a Russian-speaking stream on our YouTube channel, where we played and commented on this mod. An English speaking stream will follow at some point in the near future.

Finally, another HL2 Episode Two Beta mod was released today. We previously told you about this mod before, and now it is finally here; you are able to play the very first demo version. You can download it from our site by clicking on this link..
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You will find more than 60 maps from the leaked episodic map pack, fixed to a very high standard. These maps consist of both storyline-related and developer testing maps, including the maps created specifically for the game's trailers.

We hope you enjoy it!