Need help on creating Beta-Styled Maps
 

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  • Citizen
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Hey, so I wanted some advice (or a guide) on creating maps that screams "Half-Life 2 Beta 2000-2001!" I have tried multiple times, yet the results felt like it was missing or stale compared to the 2000-2001 maps. Can anyone help? Thanks.
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But of course. Simply perform the Valve Trick:
copy and paste a bunch of shit from different maps and add a looping ambient_generic somewhere that plays wind or something.
In all seriousness, it depends on what you're trying to make. Most wasteland maps are all cut from the same cloth, with tons of them being edits of one another. City maps are crowded, cramped, and extremely tall.
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  • Citizen
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Thanks for the tip.
  • Good Citizen
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Also most stuff in the map must be brush-based
Farthenhickle.