Half-Life 2 Retail Storyline to 2003 Beta Leak like the late 2003 screenshot
 

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  • Citizen
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Could we port the retaill half life 2 storyline to the half life 2 beta like the late 2003 screenshot leak. https://hl2-beta.ru/index.php?topic=28733.0
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Could we port the retaill half life 2 storyline to the half life 2 beta like the late 2003 screenshot leak. https://hl2-beta.ru/index.php?topic=28733.0
i ported before but admins are down very long time for no reason and i dont want to be banned
  • Citizen
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i ported before but admins are down very long time for no reason and i dont want to be banned

Why would they remove the port of half life 2 retail storyline to beta  о_О
  • Citizen
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Why would they remove the port of half life 2 retail storyline to beta  о_О

They didn't and haven't.
"anon-hl2\hl2\materials\Models\extras\Material #82_CL.vtf"
"anon-hl2\hl2\materials\Composite\city17_001a.vtf"
"anon-hl2\hl2\models\Player\Gordon\gordon.bmp"
"anon-hl2\hl2\models\props_foliage\tree_deciduous_01a-lod.dx7_2bone.vtx"
"anon-hl2\hl2\testscripts\loade3terminal.vtest"
  • Citizen
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  • Citizen
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I don't think it is possible. First reason is that the leaked version of engine has limit on how many entities, props can be placed in map, considering that leaked version is unstable could just simply crash the game. Those late screenshots probably are the results of Valve increasing the limit by some bits since they use LOTS of entities for scripting and sequences.
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I don't think it is possible. First reason is that the leaked version of engine has limit on how many entities, props can be placed in map, considering that leaked version is unstable could just simply crash the game. Those late screenshots probably are the results of Valve increasing the limit by some bits since they use LOTS of entities for scripting and sequences.
your right because my port crashes and almost no scripted sequence work and most maps  that i compiled for beta are corrupted
  • Citizen
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your right because my port crashes and almost no scripted sequence work and most maps  that i compiled for beta are corrupted

can you at least give us maps that has been ported?
"Hey! Psst! Over here! Barney's friend right?"
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can you at least give us maps that has been ported?
i deleted the megabuild which had the maps long time ago