So, gentlemen, after 7 months of work, I have almost ported the entire Half-life 2 beta to the Source sdk 2013. This means that the Half-life 2:Pre release project team is officially open for recruitment!
A bit about the project:
This will be a complete port of the entire beta to the 2013 source sdk, with the addition of cut-out NPCs that do not have code and the refinement of existing NPCs. Additionally, all weapons from the Half-life 2 beta will be added and refined. Cut-out cars will also be present.
There will be 7 divisions (for each era of Hl 2 beta + Half-life 2 History:Pre release).
Who will be included in the team:
Designers, mappers, coders, modelers, and texture artists.
It is worth noting that the work will be carried out with full enthusiasm.
What is already ready (as of 08.03.2026):
1. Almost complete port of all NPCs, weapons, and features from the beta.
2. Remaster of maps from the beta from d1_canals_01 to d1_under_03. (For the original Half-life 2 Pre release)
3. Exclusive code for npc_rat, npc_alien_assassin, npc_aquabullsquid, weapon_alyxgun, and vehicle_apc.
4. Zombie skin randomizer (For the original Half-life 2 Pre release).
5. Port of all content from Hls.
Contact me:
Steam:Albert_Einstein1879(agr1).
Example of exclusive content:
P.s: I have attached small gifts from the project below.