Warren Spector, the head of Junction Point Studios, who worked on a Half-Life 2 expansion taking place in the town of Ravenholm, recently gave an interview to PC Gamer. In this interview, he revealed some interesting new details about the cancelled project. During the
last leaks, fans were presented with
styleguide map based on the first map of the episode.
In the interview, Spector confirmed that the events of the whole episode took place in the city of Ravenholm before Gordon Freeman visited him in Half-Life 2.
“We wanted to tell the story of how Ravenholm became what it was in the Half-Life universe. That seemed like an underdeveloped story that fans would really enjoy. In addition to fleshing out the story of Ravenholm, we wanted to see more of Father Grigori and see how he became the character he later became in Half-Life 2.”
He also sheds light on one of the highlights of the canceled episode, which was a kind of Magnetic Cannon. Spector explained that it would be able to shoot a kind of magnetic ball to attract metal objects to it.
“You could fire it at a wall across an alley from a metal dumpster and wham! The dumpster would fly across the alley and slam into the wall. You can imagine the effect on anything approaching you in the alley - either squashed or blocked. Or you could be fighting two robots and hit one with a magnet ball and they’d slam together making movement or combat impossible for them. Or you could be trying to get across a high-up open space with an I-beam hanging from a cable in the middle. Stand on the I-beam, fire a magnet ball at the far wall, the beam swings across the gap, walk off it, done.”
At the end of the interview, he tells us that he does not know why Valve cancelled the project. Nevertheless, according to him, he does not complain, since it gave them the opportunity to work with Disney studio on the project Epic Mickey.