Half-Life 2 Project Beta Mapping Competition 2020
 

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    • hl2-beta.ru
Hello everyone!

You might remember that we had a nice little mapping contest last year. Few people attended, even fewer finished their work and sent us their maps, but in the end the maps played greatly, and thanks to the contest we now have a few more great maps for the HL2 Beta!

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We thought that it's about time that we repeat the mapping contest - although this time we are willing to give everyone much more time for their maps as last time many people complained that they couldn't finish their work before the contest ended.

Just like last time, entrants are tasked with creating a map in the Leak engine. It could be anything - a remake or a redux version of a map from WC-mappack, a map based on Marc Laidlaw's short story, or something completely unrelated to the cut content of Half-Life 2.

The contest starts today, May the 1st, and ends September 30th, a memorable date when Half-Life 2 was initially to be released in 2003 - so you now have five months to finish your maps. After this date we will take some time to play your maps and make our verdicts, and then on October the 2nd, the exact date when the leaked build of Half-life 2 was publicly released, we will make another stream on our Youtube channel where we will showcase your works and give you the names of the winners.

We only have a few rules for our mapping contest:
  • Maps should be made for the leaked engine (so called "Half-Life 2 beta")
  • Maps must be decent in terms of efforts you put into them: no really short "tech-demo" style maps please! Do something really creative and more or less big. Also no joke maps.
  • Maps must be at least fairly original - we are not looking for another Get Your Free TVs remake, sorry.
  • Feel free to use any custom content. You could even release it in a separate folder as a mod.
  • All entries must be made by the closing date - the 30th of September.
  • To submit the entries, attach them to an email and send it to: contest@hl2-beta.ru. Don't forget to use some popular file hosting, like Dropbox or Google Drive

As for the winners - we'll have three 3 prize places again. And the prizes will be:
  • 1st place - any steam game up to $40
  • 2nd place - any steam game up to $20
  • 3rd place - any steam game up to $15

Just as last time, all winners will also get Discord roles on our server.

If you have any questions regarding this contest, or you would like to share your progress on maps with everyone - feel free to communicate with others on our Discord server's #contest channel that was made specially for this contest, or in this thread.

Good luck everyone!
  • Good Citizen
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    • Oh look I'm a special person who has a YouTube account
Nice to see that this contest returns! But I have a question:

Are there any restrictions when it comes to custom assets for your entries?
And are we allowed to use custom assets that overwrite those seen in HL2? (E.G if the map requires a custom stalker model etc)
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Are there any restrictions when it comes to custom assets for your entries?
And are we allowed to use custom assets that overwrite those seen in HL2? (E.G if the map requires a custom stalker model etc)
Feel free to make it as a mod for LeakNet with a separate folder, that way it won't overwrite any content  :).
  • Good Citizen
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    • Oh look I'm a special person who has a YouTube account

Feel free to make it as a mod for LeakNet with a separate folder, that way it won't overwrite any content  :).
Huh ok, I thought you'd pack all of the submitted maps into a single mod folder.

Eeyore

  • Citizen
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Is there a minimum length for a map? For example, a map having to be longer than 7 minutes to be qualified?
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Is there a minimum length for a map? For example, a map having to be longer than 7 minutes to be qualified?
The main idea - the map should have enough effort given to it. The gameplay lenght doesn't play much role, but of course if it will be long enough - the better
  • Citizen
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Hey I was just wondering, how do I set up the "Hammer" application(that is with in the bin folder)? I'm new to trying to make maps for HL2 Beta and I have no clue on how to set this up properly. So if anyone help me out some or point me to the right direction, it would be greatly appreciated and very useful/helpful.
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Hey I was just wondering, how do I set up the "Hammer" application(that is with in the bin folder)?
The instructions can be found in this thread.
  • Citizen
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Okay, thank you so much.
  • Citizen
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nice
  • Citizen
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thanks
Отредактировано: 30 Сен 2020, 09:27:38 от killercounter666
  • True Citizen
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Guys... Today is October 8th... It seems that nobody sent the maps, yeah?
Don't like HL2 beta actually. But the visualization is pretty cool tho.

VXP

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    • LeakNet
Guys... Today is October 8th... It seems that nobody sent the maps, yeah?
Only 1 guy. One. He's already got his prize on Steam. It's a Collaborator mod, you can download it from our Discord server, #downloads channel
  • Citizen
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I know this one just ended but any chance there will be one next year?
The true citizen lies within valve's repository.