There seems to be trouble when compiling the beta props to the Half life 2 hammer editor, the textures are deficient! I’m not sure if it’s how I compiled it (crowbar for further reference) but no matter what I try, it always the same old black and pink, I’m fairly new to this so I don’t have a clear understanding of what to do, I’ve seen some posts on valve forums and Reddit posts as well as some YouTube videos, but it all ties back to the domain of blender models, like always help would be greatly appreciated.