I need help compiling maps for the Counter-Strike: Source Sep 23,2003 Pre-Alpha
 

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** Executing...
** Command: Change Directory
** Parameters: F:\Video Game Prototypes, Alphas and Betas\CSSource_Pre-Alpha_2003\hl1ports


** Executing...
** Command: Copy File
** Parameters: "F:\Video Game Prototypes, Alphas and Betas\CSSource_Pre-Alpha_2003\hl1ports\cstrike\maps\cstrike\de_vegas.map" "F:\Video Game Prototypes, Alphas and Betas\CSSource_Pre-Alpha_2003\hl1ports\cstrike\maps\de_vegas.map"

The command failed. Windows reported the error:
  "The system cannot find the file specified."

** Executing...
** Command: F:\Video Game Prototypes, Alphas and Betas\CSSource_Pre-Alpha_2003\hl1ports\bin\vbsp.exe
** Parameters: "F:\Video Game Prototypes, Alphas and Betas\CSSource_Pre-Alpha_2003\hl1ports\cstrike\maps\de_vegas"

Valve Software - vbsp.exe (Sep 20 2003)
usage: vbsp [-threads -matpath -glview -v -draw -noweld -nocsg -noshare
             -notjunc -nowater -noopt -noprune -nofill -nomerge -nosubdiv
             -nodetail -fulldetail -onlyents -onlyprops -micro -leaktest
             -verboseentities -snapaxial -block -blocks -dumpstaticprop -dumpcollide
             -forcedetailcuts -luxelscale -tmpout -bumpall -lowpriority
             -lightifmissing]
             mapfile


** Executing...
** Command: F:\Video Game Prototypes, Alphas and Betas\CSSource_Pre-Alpha_2003\hl1ports\bin\vvis.exe
** Parameters: "F:\Video Game Prototypes, Alphas and Betas\CSSource_Pre-Alpha_2003\hl1ports\cstrike\maps\de_vegas"

Valve Software - vvis.exe (Sep 20 2003)
usage: vvis [-mpi] [-mpi_updates] [-fast] [-v] [-radius_override] [-lowpriority] bspfile

** Executing...
** Command: F:\Video Game Prototypes, Alphas and Betas\CSSource_Pre-Alpha_2003\hl1ports\bin\vrad.exe
** Parameters: "F:\Video Game Prototypes, Alphas and Betas\CSSource_Pre-Alpha_2003\hl1ports\cstrike\maps\de_vegas"

Valve Software - vrad.exe (Sep 22 2003)
----- Radiosity Simulator ----
usage: vrad [-dump] [-inc] [-bounce n] [-threads n] [-verbose] [-terse] [-proj file] [-maxlight n] [-threads n] [-lights file] [-extra] [-smooth n] [-dlightmap] [-fast] [-blendsamples] [-lowpriority] [-maxdispsamplesize] [-StopOnExit] [-mpi] bspfile

This is the console output from the version of hammer that comes with the hl1ports leak. The cstrike.fdg file was tiny and incomplete, so I completed it with this. There are .vmf files in the cstrike folder within the maps folder, so I want to compile them so I have more content to explore. However, I get an error saying "The system cannot find the file specified."

I've tried googling the error, and according to the answers I've found the solution is to delete a brush that the console doesn't mention? Does anyone know how to fix this issue? Your help and advice will be thanked in advance!
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Your BSP filepath containing symbols which are not allowed by compilers:

Spoiler
[свернуть]

Avoid using spaces and any symbols like dots, commas while using map compilers.
Сегодня играл в Half-Life 2 Beta. В комнату зашла мать и сказала:
- Я смотрю, не зря ты MIT закончил!
Я встал из-за компьютера, подошёл к розетке и выдернул штепсель.

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Thank you so so so so much!!!