help! Issues with faces on RT cameras megabuild
 

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When viewing faces on monitors, such as the breen-casts, they are improperly rendered, with some polygons going in-front of ones they shouldn't.

Is this a known issue with the beta, or just me?
 
Image
Image

Specs:
CPU: i5 12500
GPU: intel UHD Graphics 770 (integrated)
It is worth noting that I did have a 3060 Ti, but I took it out because it broke, due to a PSU malfunction, along with my motherboard and, of course, PSU. I did completely uninstall my GPU drivers with DDU in safe mode, along with repairing my Windows install, because of other issues.
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im pretty sure that just happens for everyone
Couldn't find graphics driver
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im pretty sure that just happens for everyone
nope
You are altogether beautiful, my love; there is no flaw in you.
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The eighth issue in the beta technical issues thread: "Your PC is too outdated and does not support shaders used by the game. Run beta on a more modern PC and that should be it."
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The eighth issue in the beta technical issues thread: "Your PC is too outdated and does not support shaders used by the game. Run beta on a more modern PC and that should be it."
How could my PC be too old? Its barely 3?
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Intel has always had issues with drivers and shaders in their video cards.
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Intel has always had issues with drivers and shaders in their video cards.
Yeah, that makes sense. I’f it bugs me enough I have a GTX 760 that I can throw in.