1. Go to hl2_player.cpp and find CHL2_Player::Weapon_CanUse
2. Add this code: if (HasNamedPlayerItem("weapon_stunstick")) {
It should look like this when done:
Also, in the stunstick client file (c_), you need to remove the effects, otherwise they'll appear on all weapons.
Find "void ClientThink" and comment out everything in that section - it should end up like this:
You can get the model from either the Beta version or from HL2 DeathMatch
