My first(ish) mappack v1
 

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(♮)0bs0l3t3_Pr09r4m(♮)

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Hello, it's me again, I'm back at it again with a map pack. This map pack includes a few maps that I uploaded PLUS some fixes and new maps.

Download it here:
https://mega.nz/#F!y04nxD6K!vHRoZ5g9_LZqnpQ_b44wUQ

REMINDER:
  • I am an amateur at this, so don't expect every map to be a piece of art. But I'm still open to suggestions and critiques
  • Most of these maps ARE NOT THE BEST VERSIONS I am working on a citadel map pack currently and it's taking a bit of time. So most of these maps are just tests I wanted to throw out there for the community.

I hope you enjoy!  :-p
*Microwave Noises*
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nice work!!!!
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Excellent man

Jar of Flies

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Cool, just a few points on the proto airex map:

1. The yellow sand texture looks out of place on the catwalks. I would replace it with a darker brown mud or dirt texture to stop it from clashing.

2. Make sure that all exterior walls are nodraw'd

3. Nodraw the grate brush on the side that the player cannot enter

4. Fix the black texture (might just be my beta)

That's basically it, other than that it's cool. Good job man.
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1. The yellow sand texture looks out of place on the catwalks. I would replace it with a darker brown mud or dirt texture to stop it from clashing.
This texture was there originally btw.

(♮)0bs0l3t3_Pr09r4m(♮)

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The black texture is a func_illusionary. I need to fix it though. I will include it in v2 of the map pack which will implement more fixes.
*Microwave Noises*

Jar of Flies

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1. The yellow sand texture looks out of place on the catwalks. I would replace it with a darker brown mud or dirt texture to stop it from clashing.
This texture was there originally btw.

I stand corrected :)
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Add me on Steam if you want:

https://steamcommunity.com/id/Vollum-1b/
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Hi. I get no texture as some places on map quarrytown. How fix?
see attachment
seems mostly roof textures
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Never mind, I replace missing with some other metal textures. At least it doesn't look ugly now.

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