Port retail engine to leaked engine
 

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  • Citizen
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Someone knows how to port mods like missing information, insolance, etc. To the leak engine (anon-hl2)?
Thank you :)
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    • Lambda Videos Youtube
Why would you want to? It would be incredibly difficult - nearly impossible. It would be better to stick with one engine.
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This would be like... just porting maps and models back into the leak? Because all the code is already there and mostly working?..
This idea is so strange that I cannot entirely wrap by head around it. Just, what?
  • Citizen
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No, because some maps are not port to the leaked engine, like the borealis chapter in MI we don't have in the leaked engine or we have? !dodge
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    • hl2-beta.ru
No, because some maps are not port to the leaked engine, like the borealis chapter in MI we don't have in the leaked engine or we have? !dodge
Actually all those maps are here.
Not only the Borealis maps, but many other chapters, like Air Exchange, old City 17, etc.
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No, because some maps are not port to the leaked engine, like the borealis chapter in MI we don't have in the leaked engine or we have? !dodge

We have pretty much all of them. Of course they're not as polished or updated, they don't have HDR or detailed shadows or whatnot, but you can just compile them under leak engine and then use Leaknet to emulate some of the effects, and and some new entities, such as the Cremator, if you wanna back-'port' Insolence or Cremation.
  • Citizen
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Thx.
Here i have a borealis map like the MI team. Just have to compilated, i don't know who make this map but is similar to the MI team. If someone would fix the animations/scripts feel free.

https://mega.nz/#!ww0j0KwC!HqhwTy1TI2gO5vmd7KBMIWiCpeCa1q8kmwT4g3xM66E
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Wait, what is this map for? Retail or leak??

I am confused.
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  • Citizen
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Wait, what is this map for? Retail or leak??

I am confused.
Problably is for the leaked i don't test.!question
  • Citizen
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Is it possible to port beta maps to the retail engine?
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    • hl2-beta.ru
Is it possible to port beta maps to the retail engine?
If you mean direct conversion, there's this tool called BSPconv

But it's better to decompile the map (or just take the .vmf file from wc-mappack) and compile it with retail SDK.

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