Gasmaskcitizen for retail
 

0 Members and 1 Guest are viewing this topic.

  • Good Citizen
  • *
  • Posts: 90
    • View Profile
Can anyone make beta gasmask citizen for retail hl2 citizen?
I would like to have the one with eyeballs.
  • *
  • Posts: 87
    • View Profile
    • My Portfolio
Image
Click to go to my Youtube Channel
My portfolio
My Gamebanana
My Lambdagen
  • Good Citizen
  • *
  • Posts: 90
    • View Profile
  • *
  • Posts: 3008
    • View Profile
    • hl2-beta.ru
If you requesting a model for retail, why did you create a thread in HL2 Beta's section? Moved topic to a proper one.
  • Good Citizen
  • *
  • Posts: 90
    • View Profile
If you requesting a model for retail, why did you create a thread in HL2 Beta's section? Moved topic to a proper one.
Okay  thanks
  • True Citizen
  • *
  • Posts: 159
    • View Profile
Here you go, Should have eye balls now.   !special

just replace the eyeball_l and r with mine in:
wcgasmaskcit\materials\models\Citizen_17\
  • Good Citizen
  • *
  • Posts: 90
    • View Profile
Here you go, Should have eye balls now.   !special

just replace the eyeball_l and r with mine in:
wcgasmaskcit\materials\models\Citizen_17\
Can you post a picture?
  • True Citizen
  • *
  • Posts: 159
    • View Profile
Here you go, Should have eye balls now.   !special

just replace the eyeball_l and r with mine in:
wcgasmaskcit\materials\models\Citizen_17\
Can you post a picture?

I'll fix that.
  • True Citizen
  • *
  • Posts: 159
    • View Profile
Here you go, Should have eye balls now.   !special

just replace the eyeball_l and r with mine in:
wcgasmaskcit\materials\models\Citizen_17\
Can you post a picture?

There we go, all fixed.
  • True Citizen
  • *
  • Posts: 159
    • View Profile
PS. the model does not use the pupil.vtf's some one should fix that for mega patch 5
  • True Citizen
  • *
  • Posts: 159
    • View Profile
Can anyone make beta gasmask citizen for retail hl2 citizen?
I would like to have the one with eyeballs.

I'll also start working on changing the Citizen_17 (beta) into the humans (retail)

So I still cant figure out why the vtf's dont transfer when I convert a model so
I could just slap the textures on the retail half-life 2 humans, but also in the 2003 beta pack it replaces the regular human npcs with gasmask citizens

Edit: sorry Витой I'll just edit from now on, my bad
Last Edit: 07 Dec 2018, 00:56:30 by Evan
  • *
  • Posts: 3008
    • View Profile
    • hl2-beta.ru
2Evan:
Forum is not a chat. Multiposting is not welcomed here. You can actually edit your messages.
  • Good Citizen
  • *
  • Posts: 90
    • View Profile
O my beta goodness!
I can`t wait to use it!
  • True Citizen
  • *
  • Posts: 159
    • View Profile
Noticing stuff about the citizen_17 model, The eyes dont move and are always stuck in a looking down and to the left way, the model has pupil.vtf's but does not use them giving them the blank white eyes.
Theres also others such as glint, sole, that are there and called but go unused by the model. A lot of them are infact replaced with the citizen_sheet, but I believe there are some textures that work as 3d add on models for the original valve gasmask citizen model.
  • Citizen
  • *
  • Posts: 5
    • View Profile
excuse me, guys i tried to put the citizen in the gas mask the modelo é is this one

https://hl2-beta.ru/index.php?action=downloads;sa=view;down=256;language=english

i put it in the "custom" folder but it didb't work i put it too "mymods" but if anyone can help me, i would be grate
i'm cristhyan,a 24-year-old man who lives in brazil i am here to support the brazilian community i want the half-life brazil community to grow

SimplePortal 2.3.7 © 2008-2026, SimplePortal