How do I add custom sounds (and maybe models) to a mod AND use base assets?
 

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also im using the Mega Build version of Hammer/WC
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2003 Source sound system is identical to retail one, minus closecaptions that don't exist, so all retail Source documentation applies.
https://developer.valvesoftware.com/wiki/WAV
https://developer.valvesoftware.com/wiki/Soundscripts
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