Tilewall009a_old, 010a, and metalwall073a_old
 

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Hello all!

I found that the normal map and specular map for the lost tile texture "tilewall010a" were in the recent repository leaks, and after taking a look at the leftover consul office envmap and comparing with the map file itself, I've done recreations of the old tilewall009a, tilewall010a, and metalwall073a.

...Okay, to be perfectly honest, metalwall073a likely didn't look like how I made it, but the one from the repository clearly was not the one used in this map, so I thought I'd try using that texture as a base to recreate what it may have looked like judging by the envmap.

I am not the first to remake these tiles but I am the first to use the real normal and specular as a base. Screenshots are difficult to upload on this site, so I recommend watching this video instead, and the screenshots will be up on Gamebanana:



Hope you enjoy! DL and map file are in the thread. Make free use of them, all I ask is that you ask me first and give credit if you intend to reupload my textures.
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The texture is actually kinda nice
Отредактировано: 07 Июл 2023, 01:30:27 от syf2010
Farthenhickle.
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The texture actually kinda nice
Well, thank you!
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Great work, now it looks very much like on the env map
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Great work, now it looks very much like on the env map
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Well thank you! It really was very useful that the normal map and specular map were left in the tile sources folder, I was able to extract the shape of the texture directly out of those files. Metalwall073a was a lot more of a guess than a proper remake to it, and, to be honest with you, it probably would have been better for me to have just replaced it with one of the citadel metal walls, but I also wanted to work on my ability to change the colors of textures, so this was a little bit of a training exercise for my skillset.
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