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I have a question.Can anyone tell e how to convert bsp to vmf?Been reaserchin` for a while and there aren`t up-to-date things.If known, plz tell me clearly, easily and simple.
Quote from: gasmaskcitizen.mdl on 21 Aug 2018, 15:27:03I have a question.Can anyone tell e how to convert bsp to vmf?Been reaserchin` for a while and there aren`t up-to-date things.If known, plz tell me clearly, easily and simple.BSPSrc my guy.
Quote from: Ago on 22 Aug 2018, 01:36:21Quote from: gasmaskcitizen.mdl on 21 Aug 2018, 15:27:03I have a question.Can anyone tell e how to convert bsp to vmf?Been reaserchin` for a while and there aren`t up-to-date things.If known, plz tell me clearly, easily and simple.BSPSrc my guy.Thanks.But where`s the "javaw"?
i've finished making a map, which is the opening to hl2 (circa. 1999) and the arctic segment is pretty huge, VVIS takes hours because theres so much water, but i cant remove it because its important to the map and its layout, help please?
Quote from: CohrtTheCreator on 22 Aug 2018, 03:39:57i've finished making a map, which is the opening to hl2 (circa. 1999) and the arctic segment is pretty huge, VVIS takes hours because theres so much water, but i cant remove it because its important to the map and its layout, help please?Really your best bet would either be to just bring down the amount of hammer units taken up by the water or just being patient. Compiling usually takes a while with hammer proportionate to how large the map is from my experience, so that'll be a factor that plays into it.
Took a look at the map, honestly there is a whoooole lot of water, trust me when I say it'd be easier for you to shrink the map down a bit or just replace most of the water with some arctic snowy landscape.